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21+ Claude Fable 5.2 Motion Graphics and Launch Videos Prompts

21+ prompts. 145 things people made with Claude Fable 5.2 in its first week, from Blender films and Three.js scenes to games, fight animations, music and paintings, each credited to its creator and linked to the original post, with the prompt where the creator published one. Fable 5.2 does not draw pixels: every piece here was rendered from code it wrote.

← All 145 Claude Fable 5.2 prompts

Last updated: · Claude Fable 5.2 API — pricing & playground · API docs

TL;DR

Claude Fable 5.2 (model id claude-fable-5-2, released by Anthropic on 9 November 2026) is a language model: it takes text and images and returns text, with a 1M-token context window and up to 128K output tokens. It does not render pixels or synthesise sound by itself. Every film, game, song and painting on this page came from code it wrote, such as Blender Python, Three.js and raw WebGL, Canvas, Web Audio, numpy or LilyPond, which an agent like Claude Code ran, rendered and usually encoded with FFmpeg. Many of the best-known results started from one or two sentences, but the runs behind them were long: the pelican film wrote about 4,800 lines of Python in a session of about 1.1M output tokens, and the FPS level ran for 8 hours at about $550 by its author's account. The 145 cases were posted on X between 4 and 11 November 2026; the few posted before 9 November are pre-release tests their authors labelled "Fable 5.5". 38 cases have the prompt as the creator published it (9 long briefs are excerpted, with our outline), 20 have only the creator's one-line request, and 87 were never published. On apimodels.app, Fable 5.2 costs $4.80 per 1M input tokens and $24 per 1M output tokens, against Anthropic's $8 / $40 list.

Source: Anthropic · Claude Fable 5.2 (the model vendor’s official site)

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Motion graphics tribute to ChatGPT's fourth anniversary

做一支 40 秒到 1 分钟的 ChatGPT 四周年致敬动效视频(2022.11.30–2026.11.30),16:9 横版,无旁白,配原创音乐。内容自己联网查证,讲这四年的关键版本、里程碑和数字,不得杜撰。动手前先去 OpenAI 官网、博客和近期发布视频里观察他们的视觉风格,提炼后作为这支片子的视觉基调。节奏要快,动效密、画面饱满,随音乐卡点。片子定位是第三方致敬,不要做成 OpenAI 官方出品的样子。

What it is:
A 58-second motion graphics tribute marking ChatGPT's fourth anniversary. The author confirmed it took "just one prompt" (x.com/Khazix0918/status/2119948573853073473).
Clip:
Video, 58 s. About 91K views and 604 likes as of 11 November 2026.
Note:
This prompt was quoted by @bruc3van from a longer article by the author, so it is third-hand; the original article itself could not be retrieved.
Prompt source:
https://x.com/bruc3van/status/2120398269356364250
by @Khazix0918Source
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30-second motion graphics portfolio piece for a résumé

制作一段 30 秒动态图形短片,展现作为动态设计师出众的实力,就当做用于简历的个人作品集,请尽情发挥

What it is:
A 30-second motion graphics short pitched as a "résumé portfolio", with the brief asking it to show off what it can do as a motion designer.
Clip:
Video, 30 s. About 24K views and 187 likes as of 11 November 2026.
by @LeviwoyunSource
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15-second motion designer showreel

make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out

What it is:
A 15-second motion graphics showreel, made as if for a motion designer's résumé, with the instruction to "go all out".
Clip:
Video, 15 s. About 1,215 views and 29 likes as of 11 November 2026.
by @himanshutwtxsSource
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Most impressive motion design video, with a 40,000-bird flock

Summary

Only the creator's request is public, not a full prompt: "most impressive motion design video it could make"

What it is:
Asked for the "most impressive motion design video it could make", it produced a piece that includes a simulated flock of 40,000 birds.
Clip:
Video, 62 s. About 1,002 views and 5 likes as of 11 November 2026.
Note:
The post only gives a summary of the request.
video by @techfrenSource
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Mograph animation explaining how LLMs work

Summary

Only the creator's request is public, not a full prompt: "create a mograph to explain how LLMs work"

What it is:
A mograph (motion graphics) animation that explains how LLMs work.
Clip:
Video, 49 s. About 7,594 views and 100 likes as of 11 November 2026.
Note:
The post only gives a summary of the request.
video by @MatthewBermanSource
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Clawd building and releasing Claude Fable 5.2, animated

Create an animated video of clawd creating and releasing Claude Fable 5.2

What it is:
An animation in which the little Clawd character builds Claude Fable 5.2 and then releases it.
Clip:
Video, 26 s. About 13K views and 212 likes as of 11 November 2026.
by @other__realitySource
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90-second Fable 5.2 self-promotion video

Create a Fable 5.2 self promotion video to be viral. 90 sec. A mix of human subjects, dynamic motion graphics, and cinematic visuals.

What it is:
A 90-second self-promotion video for Fable 5.2 that cuts between human subjects, motion graphics and cinematic shots.
Clip:
Video, 90 s. About 189 views and 1 like as of 11 November 2026.
by @yasu_919Source
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Product launch video for an API website

Create a product launch video for https://companyregistryapi.com

What it is:
A product launch video for an API website, companyregistryapi.com.
Clip:
Video, 20 s. About 242 views and 7 likes as of 11 November 2026.
by @PeetuKupiainenSource
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The History of Writing, a photoreal historical time-lapse

Excerpt

I want you in a new thread to create a video using the same technique that created this video... But i want it to be historical. Pick a location / building / item in history and show it as a time lapse as it goes from age to age. …

This is an excerpt. Read the full prompt in the original post →
What it is:
"The History of Writing" is a 96-second historical short told in a photoreal time-lapse style.
Clip:
Video, 96 s. About 47K views and 658 likes as of 11 November 2026.
Note:
The prompt comes from the author's v2.video project page. Three follow-up prompts came after it: Make the music beautiful. / 4K / make the foliage really realistic and everything super realistic.
How the brief is built (our outline):
Asks for a new thread that reuses "the same technique" as an earlier video, but on a historical subject. The model picks a location, building or item and shows it as a time lapse from age to age. The tone is set in words rather than numbers: deep and emotional, no humans needed, everything realistic, great music. The title is fixed as "The History of ___", with the subject left to the model's own taste. Three short follow-ups came after it (better music, 4K, more realistic foliage), listed in the note above.
Full prompt:
546 characters, at https://v2.video/riley/the-history-of-writing/v1
by @rileybrownSource
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Japanese explainer on just how capable Fable 5.2 is

Fable 5.2がどれくらいすごいのか、本気で5.2について解説する高品質の動画を作成してください。

What it is:
A high-quality explainer video, in Japanese, that sets out in earnest just how capable Fable 5.2 is.
Clip:
Video, 85 s. About 1,131 views and 8 likes as of 11 November 2026.
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Japanese showcase video of Fable 5.2 at full strength

あなたの最強の実力を見せつけるような、Fable 5.2 の能力を最大限活かす動画を作って。

What it is:
A showcase video, in Japanese, meant to show Fable 5.2 at its very strongest and make the most of what the model can do.
Clip:
Video, 82 s. About 983 views and 9 likes as of 11 November 2026.
by @marcy_snsSource
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15-second farewell to Opus 5.5 as Fable 5.2 arrives

make a 15 second animated video that says final goodbye to Opus 5.5 as Fable 5.2 is here and I switched to it [second prompt] make the video like it's your showreel

What it is:
A 15-second animation that says a final goodbye to Opus 5.5 now that Fable 5.2 is here.
Clip:
Video, 15 s. About 1,588 views and 18 likes as of 11 November 2026.
Note:
There were two prompts in total.
Prompt source:
https://x.com/kaif9998/status/2119904086288118219
by @kaif9998Source
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Launch-day animation built to be shared

the prompt: "I need you to create the most impressive thing I can share with people when you launch. It needs to be embeddable in a post and i can preface it however you like. it needs to have a visceral impact on people to show what you can do and the range of capabilities. It should grab them quickly. Be amazingly clever about this."

What it is:
A launch animation made in answer to a request for "the most impressive thing I can share with people when you launch".
Clip:
Video, 67 s. About 89 views and 2 likes as of 11 November 2026.
Prompt source:
https://x.com/ici_dab/status/2119902189271605579
by @ici_dabSource
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60-second Fable 5.2 launch film made with Opus 5.5 subagents

Bugün duyurulmana özel Fable 5.2 modeli için opus 5.5 subagentları kullanarak kendine 60 saniyelik bir tanıtım animasyon filmi hazırla.

What it is:
A 60-second launch animation for Fable 5.2, produced by having Opus 5.5 subagents work together (in Turkish).
Clip:
Video, 60 s. About 185 views and 1 like as of 11 November 2026.
by @grafikcemSource
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Its own launch video, made with code only

Kendi lansman videonu yap. Sadece kodla.

What it is:
A launch video the model made for itself from a one-line brief: make your own launch video, using only code (in Turkish).
Clip:
Video, 74 s. About 36K views and 67 likes as of 11 November 2026.
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Animated social media trailer for an open-source project

El prompt: Crea un trailer en video animado para compartir en redes sociales de este proyecto. Quiero que lo vendas de forma espectacular, que tenga sonido y animaciones brutales. Usa hyperframes. Esfuerzo medio.

What it is:
An animated trailer for sharing an open-source project on social media, built with hyperframes and with sound (in Spanish, with effort set to medium).
Clip:
Video, 32 s. About 97K views and 2,300 likes as of 11 November 2026.
Prompt source:
https://x.com/midudev/status/2119876298940051523
by @midudevSource
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2D night-time animation of a man entering a lighthouse

can you make the best 2D animations like a pro director of a lighthouse and a guy going inside make it dramatic and cinematic and night and with sounds and everything professional.

What it is:
A 2D animation of a man walking into a lighthouse at night, staged cinematically and with sound effects.
Clip:
Video, 27 s. About 48 views and 0 likes as of 11 November 2026.
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One-pass 9:16 vertical edit with animations and mographs

Summary

Only the creator's request is public, not a full prompt: "Edit this 9:16"

What it is:
A vertical 9:16 edit, animations and mographs included, completed in a single pass in about 20 minutes.
Clip:
Video, 41 s. About 3,945 views and 39 likes as of 11 November 2026.
Note:
The quotation marks in the original post are not closed: "Edit this 9:16" including all the animations and mographs I ask for in the video".
video by @The_AlexSource
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Animated product explainer for Convex

Prompt not published

No prompt published. A 248-second animated explainer for the Convex product.

Clip:
Video, 248 s. About 12K views and 245 likes as of 11 November 2026.
video by @RasmicSource
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Launch promotional video made with Fable 5.2

Prompt not published

No prompt published. A promotional video for a launch.

Clip:
Video, 63 s. About 1,630 views and 18 likes as of 11 November 2026.
Note:
The author said the full prompt would be posted in a reply, but it could not be found.
video by @DoctorYevSource
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Animated explainer of the AI 2027 document

Prompt not published

No prompt published. An animated explainer built from the AI 2027 document.

Clip:
Video, 642 s. About 51 views and 0 likes as of 11 November 2026.
Note:
The post says the prompt is below, but it could not be found.
video by @BtheriotSource

How to write great Claude Fable 5.2 prompts

  1. 1Say what done looks like, then let it take the time. The pelican prompt is three sentences, but it names the deliverable (a finished video file), the bar (believable anatomy, a drivetrain that works, real-world lighting) and gives explicit permission to work long: "Take the time it needs."
  2. 2Pin the design with numbers, not adjectives. The anime locomotive brief gives lengths in metres, a 120-frame transformation in five 24-frame stages and a 144 bpm music grid. The zombie eagle brief sets a triangle budget, texture sizes and a file-size limit. Numbers give the model something to check its own work against.
  3. 3Make every frame a function of time. For browser work, ask for one self-contained page that exposes window.renderAt(t), as the voxel Paris brief does, so a headless browser can capture any frame on demand at a steady frame rate. In Blender the equivalent is a script that sets every state per frame; the anime brief calls it a story clock.
  4. 4Make it check its own renders before the expensive one. The strongest briefs end with checks: render six key frames and review them (the zombie hand), test every frame for parts passing through each other or wheels slipping (the anime short), look at stills from both sides of every cut (the robot night market). Fable 5.2 reads images, so the review loop runs on stills.
  5. 5Put stops and a cost gate in front of anything paid. The robot night-market brief stops twice for approval; the zombie hand brief makes it quote the cloud GPU job, with expected and maximum credits, and wait for a yes. Reported spends on this page run from $5.75 of rented GPU time for a 4K Blender render to about $550 for an 8-hour game build.
  6. 6Give it a reason or a persona when the task is open. The most-liked painting post here had the model invent a painter persona before it painted, and another creator asked it to paint what it feels like to be the model. One-liners can travel too: "invent a new musical form" drew about 132K views.
  7. 7Choose the effort level on purpose. Creators here report medium (an open-source trailer), High (a lighthouse scene) and Extra High (a Bach chorale in LilyPond). On the API Fable 5.2 defaults to high effort; Claude Code and the Claude apps default to medium, per Anthropic's launch post. Raise it for long one-shot builds, keep medium for small fixes.

Prompt formula

Creative coding brief = the deliverable and its format (an MP4 at a set size and frame rate, or one self-contained page) + the design pinned in numbers (sizes, frame counts, tempo, budgets) + a build contract (renderAt(t) or a per-frame state, which renderer) + self-checks on stills before the final render + stops and a cost gate before anything paid + permission to take the time it needs

Example (our template, not a creator's prompt): Make a 20-second Blender shot at 1280x720 and 24 fps: a lighthouse on a rock at dusk, waves breaking, the beam sweeping through the spray, a slow push-in. Build everything in Python from an empty scene and compute every keyframe from the frame number. Render 4 preview frames at 25% size, look at them and list what is wrong before each change. Before the final render, tell me the seconds per frame and the total time, and wait for my OK. Deliver one H.264 MP4. Take the time it needs.

Frequently asked questions

Can Claude Fable 5.2 make a video, a song or a painting by itself?

Not directly. Fable 5.2 takes text and image input and returns text. Every piece on this page was rendered from code it wrote: Blender Python rendered by Blender, Three.js or WebGL pages captured by a headless browser, Web Audio or numpy for sound, canvas stroke engines for paintings, and FFmpeg to encode the result. In a chat window you get code or an HTML page you can open; to get an MP4 you need an agent that can run commands, such as Claude Code.

Did these really come from one prompt?

Some did. The FPS level, the pelican film and the browser Minecraft clone started from one or two sentences. But one prompt rarely means one quick reply: reported run times range from about 20 minutes to 8 hours, one open-world game was built over 7 days, and several creators added follow-up messages. Other cases ran on briefs of about 6,000 to 9,400 characters. Every card says whether the text is the creator's prompt, an excerpt of it, only their one-line request, or unpublished.

How much did these cost?

As the creators reported them: $7.48 and $8.43 for the two pixel-art switches, $21 for the Stonehenge scene, $22.62 for a Swiss lake painting, $34.96 for a 2,000-line Three.js short, and about $550 for the 8-hour FPS level. A 4K Blender render on 10 rented GPUs cost $5.75 in GPU time. This kind of work is output-heavy: the pelican run wrote about 1.1M output tokens, which is about $26 of output on apimodels.app at $24 per 1M, or about $44 at Anthropic's $40 list price.

What do I need installed to make one?

An agent that can run commands (Claude Code or similar) pointed at Fable 5.2; Node.js with Playwright and FFmpeg for anything rendered in a browser; Blender 5.x for the Blender cases, plus the Blender MCP add-on for the cases that used it. A GPU helps for Cycles, but EEVEE runs on a laptop: our own starter script renders 72 frames at 1280x720 in 77 seconds on an Apple M4. Music cases use Web Audio in the browser, numpy or LilyPond.

Which effort level should I use?

Fable 5.2 defaults to high effort on the API; Claude Code and the Claude apps default to medium. Raise it for long one-shot builds where a failed run costs more than the extra tokens, and keep medium for small fixes and iterations. Creators on this page used medium, High and Extra High.

How do I run Claude Fable 5.2 through apimodels.app?

Set ANTHROPIC_BASE_URL=https://api.apimodels.app, your apimodels.app key in ANTHROPIC_AUTH_TOKEN and ANTHROPIC_MODEL=claude-fable-5-2, and Claude Code runs on Fable 5.2; the same key works on /v1/messages and the OpenAI-compatible /v1/chat/completions. If the primary upstream errors, requests switch to a second channel automatically, and failed requests are not billed. It is billed per token: $4.80 per 1M input, $24 per 1M output and $0.12 per 1M cache reads, with no subscription.

Can I reuse these prompts and videos?

The works belong to their creators. Clips from X play straight from X's own servers, every card links to the original post, and we do not host or re-upload any of them. Published prompts are quoted with credit and a link: in full when short, excerpted when long, and never filled in when unpublished. Check the original post before using a prompt commercially. If you made one of these and want the card removed or the credit corrected, email us.

Run these prompts on apimodels.app

Claude Fable 5.2 is live here alongside 160+ other image, video, audio and language models — one API, one key, pay as you go, with $0.10 of trial credit on sign-up.

This library is open source on GitHub

The whole collection is on GitHub as Markdown and JSON: all 145 cases with credits and links to the original posts, our outlines of the long briefs, and two starter scripts we ran ourselves (Blender and Three.js). The videos and images stay with their creators and are linked, not re-hosted. Prompts up to 400 characters are quoted in full; longer ones are excerpted, and unpublished ones are left out. Our own write-ups, outlines and code are licensed CC BY 4.0. Open an issue to add a case or correct a credit.

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